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Over then past several years, the technology of the World Wide Web has changed tremendously. A whole new world of tools are available for creating dynamic, interactive learning environments. Many people are calling this new world, Web 2.0.

checkExamine the PowerPoint Presentation by Lee Rainie titled Libraries Solve Problems.

Web 2.0

Skim The World of Web 2.0.

checkRead Web 2.0: A New Wave of Innovation for Teaching and Learning? by Bryan Alexander in EDUCAUSE Review (Volume 41, Number 2, March/April 2006).

Read What Is Web 2.0: Design Patterns and Business Models for the Next Generation of Software by Tim O'Reilly (September 30, 2005).

let's do itGo to Web 2.0 Booklet. This blog is a great example of using the power of Web 2.0 for writing the book called Coming of Age: An Introduction to the New Worldwide Web. They're brainstorming ideas for the book coordinated by Terry Freedman. Read the first edition of this book as a pdf file.

Librarian 2.0

Although some schools and library are still not comfortable in the Web 1.0 environment, it's time for librarians to embrace Web 2.0. Along with the technical innovations come new ways of thinking about services, collaboration, and our role in learning.

checkRead School Library 2.0, SL2.0: Visioning the School Library 2.0 and SL2.0: Examples of a Vision from Infomancy.

checkRead The K-12 Cybrary at Work by Lesley Farmer at Innovate (Vol. 1, Issue 3, Feb/March 2005). You will need to complete the free registration to access the article.

Skim the following readings:

Web 2.0 Tools

Let's explore some of the many Web 2.0 applications. Notice the elements of collaboration, online sharing, and publication that are incorporated into these applications. We'll explore many more of these resources in the Learning Tools and Learning Spaces area of the course.

For an endless list of Web 2.0 apps, go to Simple Spark and Go2Web20.

Web 3.0 and Beyond

Just as you're becoming comfortable with the Web 2.0 applications, we'll start exploring the next generation of technology. Many people are looking at multi-user virtual worlds and simulations as the next step in computer technology. These tools combine the social and collaborative aspects of Web 2.0 with the 3-dimensional environments often found in online gaming.

Learn More

Techcrunch - blogs the news about Web 2.0 software and topics

LibraryCrunch - blog focusing on the NextGeneration Library

Links to the materials in this section can be found in the navigation bar on the left side of this page. Continue to the arrow means an internal linkHigh Tech Learning: High Tech Issues page.

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