The Learning Environment Puzzle
You have a million piece puzzle and only 24 hours in a day.
Puzzles are built one piece at a time
Some start with the border or the picture
Some use the box, some the shapes
Without coordination, cooperation, collaboration, and creativity, it will never get put together...
 
Coordination
To arrange or harmonize in a common action
Five Cs of Interaction
Contact
Contract
Concreteness
Check
Close
Herman, S. (1994), The Force of Ones
Contact
Getting in touch
Look and smile
Say hi.
Hear and show that you heard
Third Grade: Balloon Farm
Contract
Know what needs done Ask:
What do you want to see happen?
What does the other person want to see happen?
Are these wants reasonable?
Concreteness
Make it simple and specific
Ask:
Who, what, when, where, why & how?
Make statements that are sharp, simple, specific
Check
Confirm the direction Ask:
How are we doing on our joint objective?
How are we doing at working together?
Close
Good endings make good beginnings
Wrap things up
Specify who, does what, when
Specify what doesn't get done
 
Cooperation
To work with another toward a common end
Students
All Students
All Groups
Target Students
Target Groups
Target Students
New books evaluators
Techie kids
Web weavers
Cadet librarians
Target Groups
One Time
Laura Ingalls Wilder party
Ongoing
Baby Sitter Book club
Puppeteers
Student Activities
Ask students what THEY want
Design self-regulating project
Design cross-level projects
buddy readers, drawing/writing teams
Develop teacher-student connections
Student Cooperation
Brainstorm ways to "connect" with students.
Explore interests, needs
Develop projects, clubs, activities
Cooperation Characteristics
Trust
Constructive Openness
Position Influence
Leadership Abilities
Trust
How are you viewed by your teachers?
How do you view your teachers?
Comfort & Rapport
Lead to support, self-worth
Hostility, Competition, Alienation
Lead to anxiety, low tolerance
Trust
Identify your teachers
Locked door
Closed door
Cracked door
Open door
No door
The "door" will determine how quick you will be able to "connect" with the teacher. Use small steps!
Trust
Ways to Increase Comfort
Spend more time in classrooms - "visits"
Some teachers don't like to be "watched"
Become a "friend"
Smiles, sharing, empathizing
Trust
If fear & anxiety rule, innovation & creativity are difficult
Are good ideas the "property" of one teacher? Change the atmosphere
SHARING not STEALING
Ideas should stimulate sharing
Fabric on media center door, spread to the school
Constructive Openness
Once you've developed trust, you can start cooperating.
Trust leads to
constructive suggestions
sharing of ideas
Constructive Openness
Guides recipient and supports improvement and innovation
Doesn't threaten self-concept or challenge competence
Teacher activity: send kids to "play" with electronic encyclopedia
Redirection: provide ideas for a specific assignment
Position Influence
Become involved with decision making
If they're confident in your leadership, they'll come to you
Don't do it for them, make them competent leaders
Position Influence
Semester Cycles
First Semester: Do it
Second Semester: Team it
Third Semester: Hand it over
Leadership Abilities
Leadership Beginnings
Let teachers know they're already doing great
Display an interest in program improvement
Construct suggestions to top problems
Leadership Abilities
The best leaders aren't dictators
The best leaders are guides
Leaders aren't perfect!
Professional Development
Focus on Connections
Outcome-based Development
What teachers will DO with skills?
Innovation-based Development
How can this technology be integrated?
The Challenge of Transfer
Support groups
Peer coaching
Study groups
Techie "Experts"
Models of integration
Reflection/invention
Teachers
One Time
Freshman English
Ongoing
Fourth grade:
each state region, all year
Educational Technologists
Media Specialists
Curriculum Coordinators
Network Technicans
Technology Coordinators
Establishing Roles
Mapping out territories
Staking claims
Shared Missions
Overlaying Responsibilities
Cooperation vs Collaboration
Cooperation Strategies
Working through conflict resolution
All computers are mine
We're in charge of software
We teach "computers"
Curriculum committees are for "classroom teachers"
Administration
Team Focus
Budgeting seeks monies
Instructional design encourages teacher teams
Professional development provides opportunities
Administration
One Time
reading month
year end
Ongoing
technology planning
progress reports
Parents
Don't take no for an answer
Make guilt work for you!
Parent Partnership Plan
What is your goal? What do you need?
What is your vision? How will you market your vision?
How will make contact?
How will you develop the partnership itself?
How will you nurture the partnership once it has been established?
Parent Involvement Options
What support do you need/expect?
Readers: read to child
Student "sitters": supervisors
Tutors: readers
Laborers: putting wire
Money: cash, hardware, software
Professional Skills
Writing, Connections
Community Involvement Options
Who do you need?
extended families: people
corporate sponsorship: money
community support
expertise
Community Connections
Need Assessment
Identify needs, problems, resources, SWOP
Develop a Plan
Contact Resources
Information, products, services
Communicate
Implement Collective Vision
 
Collaboration
To work together in a joint intellectual effort
Collaboration
Join forces for change
Instead of dividing up, the group looks for ways to make a bigger pie
People identify individual differences & assign to work for common goal
Learner-centered environments
Collaboration Realism
Don't bite off too much!
If you try to do it all, you'll
do nothing well, get little done
burn out
Unrealistic technology integration:
all content areas at once
Collaboration Ideas
Start With:
One integration project
One thematic unit
One software enhancement area
One weeding area
One desktop presentation
One web page
Pick People Who Demonstrate:
Commitment to change
Reputation for innovation
Ability to make things happen
Evidence of energy & persistance
Evidence of capacity for leadership
Patience
Flexibility
Love of learning
First Step Toward Collaboration
Get on the same wavelength
Why are we changing?
What are we worried about?
losing, leaving behind?
What are we most uncertain about?
What do we have to unlearn?
What are we committing ourselves to?
Discuss the Project
Clarify roles
Reach concensus on boundaries
Establish timeline and meetings
Discuss expectations
http://magic.usi.edu/magic/ferdinand/Germany.html
Stages in Teacher/Media Specialist Teaming
Bunny Hill: Baby-steps
Intermediate: Confidence building
Mature: Risk-taking
Teaming Stage 1: Bunny Hill
Goals
Acceptance
Inclusion
Membership
Trust
Change one thing
New technology
New content
New strategies
Fear of looking stupid
Fear of failure
Fear of responsibility
Fear of rejection
Fear of losing control
Fear of success
Fear of change
Acknowledge fears
Teaming Stage 2: Intermediate
Goals
Influence teaching
Maintain communication
Change patterns
Build confidence
Begin collaboration
Demo, team, let go of class
Change roles
Avoid getting into "ruts"
you "do" tech, she "does" content
Open communication channels
evaluate activities, revise
Teaming Stage 3: Mature
Goals
Self-renewal
Productivity
Goal attainment
Teaming becomes efficient
Take risks
Become creative
Flexible roles
Expand goal
Avoid becoming competitive
Involve new people
Learning Environment Team
Building a Positive Atmosphere for Learning
Your team is fighting against
apathy disinterest disconnection
 
Collaboration
Means stepping outside your role to get something done
going beyond your job description
working in new areas
taking on roles that no one is assigned
sharing without risk, without limelight
trying new ideas
Collaboration Conditions
Flexible scheduling
Flexible planning time
Flexible student movement
Technology resources
Easy communication: email, phone
Shared network files
Web page updates
Keys to Collaboration Success
Symbolic endorsements/rewards
projects with titles
Building level recognition
flexible planning time
Latitude in Curriculum
materials, assignments, grouping
Time
Training/Assistance
Material/Resource Support
 
Creativity
To produce something new or different; imaginative or original
Creativity: 3 Components
Intellectual Aspects
power to generate ideas
Motivational Aspects
willing to work at getting ideas
Emotional Aspects
courage to be different
ability to resist conformity
Creative Environment
"Idea Traps"
folders of ideas, webs
"Stimulators"
sounds, images, lists of resources
"Warm Fuzzies"
smiles, relaxation, food, couches
Expand Creativity
Form analogies
information highway, ocean of info
Build chain of ideas/associations
themes, books, activities
Redefine questions/problems
Why is the center empty?
Look at information in new ways
circulation statistics; loses
Exercise Creativity
Visualize problems
Brainstorm alternatives
List consequences
Name things
Finish sentences
Ask questions
Rearrange resources
Scan in middle of center
Email in the hall
Magazine lounge
Develop more alternative "work areas"
Work with new groups
Physical education
Special education
Art education
Vocational education
Cross grade levels
Pecking partners
Picture partners
"Be A Smart Rider" Project
Travel teams
Repurpose ideas
Repurpose ideas and materials:
Laserdiscs for creative writing
AOL disk basket
CD-ROM "blurbs"
Select Best Uses
Books: quick access
CD-ROM: easy cross referencing
Internet: updated information
Eyewitness History of the World
http://pathfinder.com/pathfinder/features/blackhistory/
Mix Activities
Computer software
Paper & pencil
Books activity
Internet
Trudy's Time and Place
http://loki.ur.utk.edu/ut2kids/maps/map.html
Unique Combinations
Earth Science & Social Issues
Art & Physical Education
Math & Literature
Home Ec. & Business Ed.
Expand Your Thinking
Picture books Interactive books
Letters Epals
Term paper HyperStudio stack
Newspaper CNN online
Brainstorm A Resource
Repurpose it
List 101 ways to use
Web the content and ideas
Connect it to each content areas
Connect it to each grade level
Brainstorm particular pages or screens
Lesson Integration
Creativity & Change
Change
takes time
requires alternative assessment
creates new roles
entails risk of failure
QWERTY:
The Challenge of Change
Pick: a problem that never seems to be answered
a routine that has become a rut
Ask yourself:
Why hasn't anything changed?
What event could stimulate change?
Beyond the Basics
More Cs that will make the first four work!
Coordination
Cooperation
Collaboration
Creativity
Cabin Fever…Cabin fever can get you down!
Get out of the media center
Get into classrooms
Chase down new ideas
Caboose
The caboose keeps an eye on the rear.
Protect your tracks
Watch for fast-moving
trains that might run
you over
modems vs networks
Caddy…The caddy directs from the side.
Suggest projects
Provide lists of ideas
Email upcoming online projects
Maintain a web page
site of the week
Campaign…Campaign for your causes
Get support from specific people for specific projects
Video series is for ...
LCP data projector is for ...
Camp…Camp outside the office.
The principal won't champion your causes if you aren't visible!
voice mail, email, memos
overhead projectors:
not glamorous but necessary!
Candle
It only takes a little candle to light a dark room
Start with one student
a meeting a club, a service project an event
Candy…Candy is a great motivator.
Suckers on surveys
Bagels for booktalks
Donuts for demonstrations
Beer/Pizza for weeding
Carnival…Turn your center into a carnival of attractions
Decorate the
learning environment
mobiles:
disks, CDs, motherboards, mice
Caterpillar…Caterpillars turn into butterflies
Caterpillars eat up your time, but some blossom into great technology users
Teach teachers to:
scan
add paper to printer
make directories/folders
Circulate…Circulate everything
If it's covered with dust:
Use it Give it away Toss it
Cruise…Cruise the information highway
Internet is:
a resource
a field trip
a connection
a professional library
Compass…Set out in the right direction
If you get lost, use your compass
Share your center plan
Expand your plan
Involve others!
Your center is more than "things!"
Learning Environments
Cs of the learning environment
Capture…Capture attention
Door covers
Banners & flags
Posters
Painted walls
Real objects
Comfort…Comfort concerned patrons
Empathize with
technology frustrations
time limitations
information overload
Provide lots of warm fuzzies
Communication…Communicate with everyone
students
teachers
administrators
parents
community
newsletters, web pages
Care…Care about your cause
Take on projects that matter.
Eliminate projects that don't!
leisure reading matters
vertical files don't
Child-Centered…Become child-centered.
Know your clients
Design the environment
for them, not you.
Take their perspective,
crawl around your center!
Coach…Coach teachers
Good coaches:
support their players,
don't play for them
know you can't
win every game
Compensate
Develop ways to compensate teachers.
Treats for teachers:
"Buy" them things!
Provide resources
Take their classes
Do Internet searches
If you'll use it, I'll buy it!
Copy…Copy ideas from others.
Not stealing, Creative swapping
Concentrate
Concentrate on a few practical projects
School projects, Networking committee
Center projects, Redesign your easy section
Class projects, Science fiction unit
Cycle…Cycle activities that work!
Keep electronic files of:
units
lessons
bibliographies
Internet bookmarks
Connect
Connect learning to the real world
Real problems Real resources
Real objects Real people
Real projects
The key is CONNECTION!
 
Return to Lamb's Presentation Page.