Once you've used the resources others have developed for the web, consider joining an activity and adding to the resources available on the Internet. Join a club, add data to a science experiment, or submit student projects for online publication. Ask students to complete some of the fun activities online.
Compare and contrast these two websites. How is their approach to student involvement alike and different?

There are endless possibilities for collaborating on the Internet. Some starting points for collaboration are listed below:
SIEC Online Project List
Global Schoolhouse Project List or the Project Registry
Australia's Heinemann List
KidLink's KidProj
Pitsco's Collaboration Page
Pitsco's Key Pal Page
NickNacks Telecollaborate
Tele-Collaboration in Science
Community Web
EduPlace Project List
Houghton Mifflin Project List
Explore the Project Registry. Search for a project that you might want to join. Keep in mind some of the following factors in selecting a project:
  • Does the project match my learning outcomes?
  • Does the project fit my grade level?
  • Do we have the hardware and software to implement the project?
  • Does the timeline fit the needs of my class?
  • Will the students find the project interesting and motivating?
Explore the Tele-Collaboration in Science site. Select a project and answer the following questions:
  • Is the project "doable"?
  • Does the inquiry fit your curriculum?
  • What type of data would be collected and shared? Why?
  • Is there a good reason for tele-collaboration?
  • How would you coordinate collaboration?
  • What types of "forms" could assist students in collecting, organizing, and reporting data?
  • What would your timeline look like?
  • How would you disseminate information, share results, and discuss the project: email, web discussion, chat, video conferencing?
Let's design an online project. After exploring some possibilities, read the simple guidelines provided by Houghton Mifflin.
Create a simple "call for projects" and submit it to Global School House.

Developed by Annette Lamb, 4/99.