Learn to use technology tools and resources to promote graphic inquiry, collaboration, and communication to address technology and content-area standards. Young people are motivated by graphic communications. This visually rich workshop provides standards-based inquiry activities across grade levels and subject areas.
Learn to use online tools and resources, along with free and inexpensive software to promote graphic inquiry, collaboration, and communication to address technology and content-area standards. We live in a high-tech, multimedia world, yet most of our classroom activities still emphasize print communication. Even inquiry-based approaches to learning often stress writing lists of questions, reading texts, and writing papers. We know that many of our young people are motivated by graphic communications. There’s a need to explore the potential of graphic inquiry in teaching and learning. This workshop is intended to provide a practical approach to incorporating graphic inquiry across the curriculum. Specifically, it is designed to help the school library media specialists, technology coordinators, and classroom teachers identify tools and techniques for using graphic inquiry with their students. This visually rich workshop provides numerous, standards-based inquiry activities and projects that incorporate traditional materials as well as emerging social and collaborative technologies.
Explore each of the following three sections of this workshop: Graphic Types, SCORE IT, Graphic Inquiry, and Graphic Inquiry Starter.
Attention Workshop Participants: Use the Graphic Inquiry NING to share ideas and your workshop project.
For a more in-depth exploration, read the graphic book Graphic Inquiry by Annette Lamb and Danny Callison available from Libraries Unlimited (January 2011).

