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- Learning
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Do
computers really make a difference in kids'
learning?
- Yes, no,
maybe
It depends on what we want
children to learn.
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Are you interested in the national, state, or
local curriculum guidelines? Is lifelong learning
important? What do you see as the most important skills?
For example, communicating is essential, however people
can communicate in many different ways. Traditionally,
students have spent most of their time using paper and
pencil in the classroom. Today, the word processor,
graphics, charts, email, chats, speaking/audiotape,
movement/videotape, and the telephone are all tools for
communicating ideas.
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- For example, you might join the Women
of NASA chat. This project involves your students
in real-time communication with professional women at
NASA.
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- Your students could become involved with a
communication project that involves writing,
information processing, graphing, and sharing ideas at
the Virtual
Pond Project.
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- Ringmaster
Quote
- Ask not what computers can do with
children, but what children can do with
computers.
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- Explore the following websites to investigate the
potential of technology:
- The SofWeb
page provides starting points for research
articles.
- The ACOT
page focuses on Apple's research projects.
- The Nuggets
page provides an educational technology report.
- Use the following websites as starting points for
educational technology resources:
- The NCET report includes the following positive
impacts of technology in education:
- Flexibility to meet individual needs
- Reduce the risk of failure at school
- Present relevant information
- Motivate and stimulate learning
- Enhance special needs learning
- Encourage thinking & collaboration
- Promote "fresh" teaching
- The SPA report suggests positive effects of
technology on:
- achievement
- collaboration
- self-learning
- learning attitudes
- The SPA report suggests that effects are based on
the following influences:
- nature of student population
- software design
- role of teacher
- student grouping
- technology access
- The ACOT projects provide the following
conclusions:
- Enthusiasm & Collaboration
- Graduation Rate Increases
- Higher Ed Entry Increases
- Writing Increases
- Reduced Absentee Rates
- Basic Skill Learn Time Reduced
- Information Literacy Increases
- What's the impact of technology? It depends on
what you want to measure. Are you looking at the
effectiveness of technology in reaching a particular
learning outcome? Are you interested in efficiency in
terms of time, money, or some other measure? What
about the appeal, motivation, interest, and novelty of
technology?
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- Believers in technology need to unite. Why are you
a believer? How do you judge effectiveness,
efficiency, and appeal? Is it test scores, anecdotes,
or smiles? How can you show nonbelievers?
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- Learning
- Do
computers really make a difference in
kids' learning?
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- Do
It!
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- Board members won't read articles.
You need to show them!
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- Given flip chart paper and markers,
create a visual representation that can
help board members, parents, and
community members understand the
importance of technology in
learning.
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