- Designing
a Realistic Task
-
- Before creating your activity, you
need to identify outcomes and design a
realistic task. Consider outcomes related
to content, information skills, technology
skills, and collaboration. Consider the
student entry skills.
-
- As you design a task, consider the
amount of time the project will require.
Does the task equal the outcome? In other
words, is the project worth the time it
will take to complete? Also consider the
level of the project. Does the task
address the desired standard? For example,
are students asked to retell, apply an
idea, show cause and effect, formulate a
solution, or create a product?
-
- Use Bernie Dodge's Taskonomy
of Tasks for project ideas. These
tasks include:
- Retelling Tasks
- Compilation Tasks
- Mystery Tasks
- Journalistic Tasks
- Design Tasks
- Analytical Tasks
- Creative Product Tasks
- Judgment Tasks
- Persuasion Tasks
- Consensus Building Tasks
- Self-Knowledge Tasks
- Scientific Tasks
- Explore projects that involve
different types of tasks and themes. For
example, the Millennium
project uses a mall theme. The
Learning
Database contains strategies and
activity ideas. The English project
contains units on topics such as Olympics
and Advertising.
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