FALL 2011 (volume 11, number 4)

Graphic Inquiry: Dynamic Differentiation and Digital Age Learning
Learn to differentiate with technology-enhanced graphic tools and resources. Build authentic learning environments through object- and place-based inquiries. Illuminate projects and nurture digital citizens. We'll explore ways to combine content from various subject areas such as language arts, science, social studies, and math with information and technology skills and strategies to meet diverse learning needs and address Standards for the 21st Century Learner. Learn More...

childKarnak


EMS Strategies for Success: Transforming Instruction
Emergency Medical Services is an exciting, yet demanding career path. Candidates must possess a wide range of knowledge, skills, and dispositions to be successful as students and practitioners. Part 1 in this professional development series is intended to support EMS educators in the creation of effective (do they work?), efficient (are they a good use of time?), and appealing (are they engaging?) teaching and learning environments. Learn more...

ems

Fluid Environments: Reaching Teens through Technology
teensHelp students shift from being passive receivers to active readers, evaluators, thinkers, and innovators. Explore the potential of emerging cross-genre, multi-platform, transmedia resources as tools for motivation, differentiation, collaboration, and connections across the curriculum. Help students construct knowledge and convey complex messages through meaningful, technology-enhanced experiences. Learn More...

SUMMER 2011 (volume 11, number 3)

Video Ventures: Making Movies in Your Classroom
Lights! Camera! Action! Plan, shoot, edit, and share videos in your classroom. Explore a variety of video projects across the K-12 curriculum. Promote high-level thinking through meaningful video missions that entertain, inform, instruct, challenge, engage, provoke and persuade. Learn more...

video

Graphic Inquiry for Science Learning
Graphics and science make a great combination. Learn to develop exciting inquiry-based learning environment that focus on the cycle of questioning, exploring, assimiliating, inferring, and reflecting. Incorporate a wide range of visual elements and technologies throughout the inquiry process. Learn more...

Universe

Spring 2011 (volume 11, number 2)

Reading in an iPad, Transmedia Universe
Toto, we're not in Kansas anymore… the line between fiction and nonfiction is blurring and the definition of a book has changed. The knowledge, skills, attitudes, and dispositions needed to succeed as a reader and a learner are evolving. Spend an hour in this transmedia universe. Learn more...

Universe

Transmedia: The Next Technology Flood
waveThe hottest technology trend isn't a wave. It's a tsunami! Beyond digital storytelling and Web 2.0 are transmedia worlds for learning. Explore the explosion of technologies and resources that use multiple modes of communication to convey complex, interactive learning experiences and allow teachers to differentiate like never before. Learn more...

Winter 2011 (volume 11, number 1)

Fluid Environments for Teaching, Learning, and Technology
Help students shift from being passive receivers to active readers, evaluators, thinkers, and innovators. Explore the potential of emerging cross-genre, multi-platform, transmedia resources as tools for motivation, differentiation, collaboration, and connections across the curriculum. Help students construct knowledge and convey complex messages through meaningful, technology-enhanced experiences. Learn more...

fluid

Presentations that Pop! Stop PowerPoint Paranoia
Whether learners use PowerPoint or Google Presentations, it's time to re-imagine our student assignments and assessments. Identifying a meaningful mission, infusing engaging examples, and offering opportunities to extend the experience through technology-rich resources are critical to project pizazz. Eliminate the common problems that poison presentations and make your projects pop! Learn more...

pop

Journal Years